![]() ![]() ![]() VertexPaint modifier also lets you paint values for the vertex alpha and illumination channels. The Opacity button also controls the strength of the color.ģds Max shades the color, so if you have one green vertex and two white vertices for one face, for example, you'll see a gradient on that face. ![]() The more you select a face, the more it changes to the new color. > Modifiers menu > Geometry (Convert to Mesh) > Vertex Paintģds Max applies to a vertex depends on the distance of the vertex from the position of the paint cursor on the face. > Modifiers menu > Mesh Editing > Vertex Paint > Utilities panel > More > Assign Vertex Colors > Click OK. > Modify panel > Modifier List > VertexPaint The resulting painted object receives a coarse gradient across each face. All faces sharing a vertex have the adjacent corner shaded as well. Using sub-object selection, you can also control which vertices get painted, face-by-face. You're not restricted to only vertex-level painting. The VertexPaint modifier lets you paint vertex colors onto an object. ![]()
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